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CPSC 4111 - Game Programming I


Prerequisite: CPSC 3118 and CPSC 3175.

This course introduces the student to Game Programming using 2D principles. The student will be exposed to many aspects of the process of game programming. The course will concentrate on aspects of 2D game programming taking a tour of all aspects of the creation of games including game production; language and architecture; mathematics, collision detection and physics; graphics, textures, artificial intelligence, audio and networking. The student will create a 2D game with a game engine.

Spring:
Summer:
Fall: Day or Night